Prison architect dlc8/22/2023 ![]() Make sure you follow these steps to get Prison Architect and the Cleared For Transfer DLC for FREE by 17 December 2021, 12 AM GMT+8. Prison Architect + DLC : How To Get Them FREE! Requirements for transfer to a lower-security sector are entirely up to you. Expand your empire limitlessly in Sandbox mode.Īttention Wardens! Your prisoners have been cleared for transfer! Prisoners can now transfer between sectors (or wings) of your prison. Tap federal money with grant applications & direct your funds to combat disease, gang activity, litigation, and more!Įnsure your prison is *mostly* ethical and safe with top-notch staff including armed guards, psychologists, doctors, lawyers and snitches.Įach prisoner’s criminal history requires custom treatment programs, labor schedules, and reform workshops.Īttempt a high-stakes escape of your own supermax prison in Escape Mode, or try Online mode to test one of 12,000 player-created prisons. Design and develop your personalized penitentiary in Prison Architect.Īllocate resources to optimize your compound, but don’t restrict the flow of the crowd lest you encounter a flood, fire, fight, or full-blown riot. Only the world’s most ruthless Warden can contain the world’s most ruthless inmates. You’ll need a canteen, infirmary and a guard room, oh, and don’t forget to plumb in a toilet, or things will get messy, but what about a workout area? Or solitary confinement cells? Or an execution chamber? Vipers will start Fighting.As your workmen lay the last brick you don’t have a moment to let them rest as they need to get started on the first proper cell block so you can make room for the next prisoner intake. Once they’ve all got a place to lay their weary heads the fun can really start. The prisoners who are part of the Gang making the demand will Kick off and start causing problems around the prison. Once Gangs reach a number of 20 members, they will be able to start making demands.Gang 'Events' - From planned Assassinations of a Gangs leader to food fights in the Canteen - there are a lot of new methods that gangs will use to mark and defend their territory.Gang Members can actively recruit prisoners, make demands and threats to the player, promote new leadership, assassinate targets and can bribe guards.A host of new Gang Behaviours - Making Gangs a deeper gameplay experience - how gangs target prisoners, extracting a toll from non gang members and the recruitment of prisoners into the respective gangs.Improvements to the Intelligence menu with more security details and options such as restricting access to certain rooms for specific prisoners, transfer prisoners, Guard assignment, Removing prisoners to other facilities (for a large fee) and marking prisoners.A 'Boiling Point' system - Detecting the 'temperature' of the gangs within the prison from the Intelligence menu.Tattoo removal room, the Cage and the Fight Club.New Rooms and Quick Rooms - Several new rooms for the player to experiment with.Fight Club, Gang Rehabilitation, Tattoo Removal, Faith, Breathe and Art Class Programs.New Staff and Prisoner Programs - New Programs for Prisoners and a new Advanced Hand to Hand combat training for Staff Members.New Gangs! - All new gangs complete with their own visual identify, personality and strategy - including a 'gang' of reformed ex gang members.Positive Energy, Advanced Protection & Gang Welfare.New Grants - 3 new grants not only to aid the player financially but to also serve as an onboarding tool to some of the new features present within the DLC.You can vet guards during the hiring process (Bureaucracy) as well as recruit C.I.s to identify guards that have turned. Crooked Guards: Gangs may coerce guards into smuggling contraband or accepting bribes.New Rooms: Use the Tattoo Removal Room to remove gangs' tattoos, or have gang members train in the Fight Club Room, turning their destructive energy into fighting in a controlled environment.Help them come clean by removing their tattoos and enrolling them in the Gang Rehabilitation Program. Reform and Release: Gang members can now leave their crew.Thanks to the 'Boiling point' UI, you get a detailed overview of what's affecting the life of your inmates, allowing you to act swiftly, keeping them happy, and preventing irrepressible riots. Boiling Point: As gangs grow and begin to flex their strength, the 'danger temperature' of your prison will rise.Each gang now has its own personality and traits, and will naturally be drawn to recruiting inmates with similar attributes. Meet The Gang: Gangs form and grow is gang members arrive through intake or recruitment.Show them who’s in charge and stop their schemes! Carefully manage your inmates, staff, and guard presence to avoid riots and ensure a peaceful - yet profitable - prison. They are organized and want to take control of your prison.
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